Toolpack:Creating an M3UA Peer Server D
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{{DISPLAYTITLE:Creating an M3UA Peer Server}} | {{DISPLAYTITLE:Creating an M3UA Peer Server}} | ||
− | After you create an M3UA peer signaling process (PSP), you must create a new | + | {| class="wikitable" |
+ | |- | ||
+ | |rowspan="3"|This article applies to: | ||
+ | |'''Product''' | ||
+ | |'''Version''' | ||
+ | |- | ||
+ | |Tmedia | ||
+ | |2.9, 2.10, 3.0, 3.2 | ||
+ | |} | ||
+ | |||
+ | After you create an M3UA peer signaling process (PSP), you must create a new peer server. | ||
A peer server is a logical entity on the IP network that is served by one or more PSPs. | A peer server is a logical entity on the IP network that is served by one or more PSPs. | ||
Line 26: | Line 35: | ||
* Create a remote Peer Server (PSRV) with a Routing Context (RC) value representing the remote side; Take the RC value from ASP configuration. | * Create a remote Peer Server (PSRV) with a Routing Context (RC) value representing the remote side; Take the RC value from ASP configuration. | ||
'''Note''': | '''Note''': | ||
− | 1) For SG/ASP this value is | + | 1) For SG/ASP, it is mandatory that this value is the same as the ASP local PSRV RC value. |
− | 2) SG | + | 2) SG only uses remote peer servers, so a local peer server (OPC) is NOT needed. |
* Select the '''Traffic Mode Type'''. For remote peer server, this field is used in '''ASPAC'''. | * Select the '''Traffic Mode Type'''. For remote peer server, this field is used in '''ASPAC'''. | ||
Line 52: | Line 61: | ||
'''Path''' | '''Path''' | ||
<pre> | <pre> | ||
+ | /configurations/@[configuration_name]/m3ua_stacks/@[m3ua_name]/m3ua_networks/@[m3ua_network]/m3ua_psrvs/@[m3ua_peer_server] | ||
</pre> | </pre> | ||
'''Parameters (text)''' | '''Parameters (text)''' | ||
<pre> | <pre> | ||
+ | /configurations/@[configuration_name]/m3ua_stacks/@[m3ua_name]/m3ua_networks/@[m3ua_network]/m3ua_psrvs/@[m3ua_peer_server] | ||
+ | local = false | ||
+ | m3ua_psps = [ "m3ua_psp" ] | ||
+ | name = "m3ua_peerServer" | ||
+ | routing_ctx = 0 | ||
+ | traffic_mode = "Active-Standby" | ||
+ | |||
+ | /configurations/@[configuration_name]/m3ua_stacks/M3UA/@[m3ua_name]_networks/@[m3ua_network]/m3ua_psrvs/@[m3ua_peer_server]/advanced_parameters | ||
+ | load_sharing_mode = "SLS" | ||
+ | minimum_active_psps_for_load_sharing = 1 | ||
+ | req_available = false | ||
</pre> | </pre> | ||
'''Parameters (json)''' | '''Parameters (json)''' | ||
<pre> | <pre> | ||
+ | { | ||
+ | "advanced_parameters" : { | ||
+ | "load_sharing_mode" : "SLS", | ||
+ | "minimum_active_psps_for_load_sharing" : 1, | ||
+ | "req_available" : false | ||
+ | }, | ||
+ | "local" : false, | ||
+ | "m3ua_psps" : [ | ||
+ | "m3ua_psp" | ||
+ | ], | ||
+ | "name" : "@[m3ua_peer_server]", | ||
+ | "routing_ctx" : 0, | ||
+ | "traffic_mode" : "Active-Standby" | ||
+ | } | ||
</pre> | </pre> | ||
</div> | </div> |
Latest revision as of 13:47, 9 December 2020
This article applies to: | Product | Version |
Tmedia | 2.9, 2.10, 3.0, 3.2 |
After you create an M3UA peer signaling process (PSP), you must create a new peer server. A peer server is a logical entity on the IP network that is served by one or more PSPs.
To create an M3UA peer server:
1- Click M3UA in the navigation panel:
2- Select an M3ua Network:
3- Click Create New M3ua Peer Server in the M3UA network configuration window
4- Configure the new M3UA peer server:
- Enter a name for the peer server
- Create a remote Peer Server (PSRV) with a Routing Context (RC) value representing the remote side; Take the RC value from ASP configuration.
Note: 1) For SG/ASP, it is mandatory that this value is the same as the ASP local PSRV RC value. 2) SG only uses remote peer servers, so a local peer server (OPC) is NOT needed.
- Select the Traffic Mode Type. For remote peer server, this field is used in ASPAC.
- Click Create
5- Verify that the "M3ua Peer server was successfully created" message appears
6- Associate the newly created peer server with a peer signaling process (PSP):
- Select a PSP from the list of available PSPs
- Click the "<<" button to associate the PSP with the peer server
Path
/configurations/@[configuration_name]/m3ua_stacks/@[m3ua_name]/m3ua_networks/@[m3ua_network]/m3ua_psrvs/@[m3ua_peer_server]
Parameters (text)
/configurations/@[configuration_name]/m3ua_stacks/@[m3ua_name]/m3ua_networks/@[m3ua_network]/m3ua_psrvs/@[m3ua_peer_server] local = false m3ua_psps = [ "m3ua_psp" ] name = "m3ua_peerServer" routing_ctx = 0 traffic_mode = "Active-Standby" /configurations/@[configuration_name]/m3ua_stacks/M3UA/@[m3ua_name]_networks/@[m3ua_network]/m3ua_psrvs/@[m3ua_peer_server]/advanced_parameters load_sharing_mode = "SLS" minimum_active_psps_for_load_sharing = 1 req_available = false
Parameters (json)
{ "advanced_parameters" : { "load_sharing_mode" : "SLS", "minimum_active_psps_for_load_sharing" : 1, "req_available" : false }, "local" : false, "m3ua_psps" : [ "m3ua_psp" ], "name" : "@[m3ua_peer_server]", "routing_ctx" : 0, "traffic_mode" : "Active-Standby" }